No.3281[View All]
A new bl game general after the last one was locked because of the missing thread pic. What's your favourite? Did you play one recently that you'd like to talk about? Is there a BL game localisation you're looking forward to?
last thread
>>361 145 posts and 57 image replies omitted. Click reply to view. No.3644
>>3642i've been wanting to check it out at some point too, maybe when I'm done with my backlog of translated vns I'll pick it up, the art style is pretty cute
>>3643ooh, I've definitely found some decent looking titles through doing that, you have to wade through a lot of traps though
I've done something similar with the homosexual tag, also maybe give homosexual/bisexual hero a try
No.3646
>>3645wait there's voiceacting in it? kinda unconventional for a western blvn, jock studio looks promising, the character who's a homophobic gay porn star sounds funny as fuck
No.3647
When the fuck is the translation for Luckydog 01 coming out, it's been literal years
No.3648
>>3643I love doing this. You find a lot of interesting stuff that way. Key word "interesting," not "good" lol. I've also tried it with the "boy x boy romance" tag. I used to try to download as many free games as I could find, too, just in case they got lost some day.
>>3647It's been over half a decade; I'm starting to believe it's been dropped or something. Friendly Lab (same company) also never released in English??? Very weird.
No.3649
I guess "1st Degree: What a Lovely Summer" is what I'm going to be reading right now. Weird that when you start it up you need to select which route you want to take. I wonder if there is a "true" route once you finish them all.
>>3644>ooh, I've definitely found some decent looking titles through doing that, you have to wade through a lot of traps thoughReally I think for a VN I'm willing to deal with traps or even bara its just the furry landmines I don't want to touch with a 10 foot pole.
>>3648True, I always fear that in the back of my head for any game without a physical release of some kind, but for niche games like gamejam projects or indie VNs the threat of becoming lost seems much more pressing.
No.3651
>>3649>its just the furry landmines I don't want to touch with a 10 foot poleThere's nothing more disappointing than seeing a premise that sounds interesting and then realizing that it's a furry game. It's happened to me a few times, too.
No.3652
>>3651Yeah fucking sucks when you see a cool name or premise and you click on it only to find 12 foot tall naked wolves. For all I know its Shakespearian but I ain't touching it.
>>3649This novel is/was (I guess we'll see if I do the other routes) positively mid for the record. Like pure porn without much substance or plot and hardly long enough to justify playing at about an hour and a half for a route. Though after I read through the first route I looked up the company and found a bit of an interesting rabbit hole. Its actually a spin-off game to a kickstarted VN called "1st Degree" a dark BL where the MC becomes involved with a serial murderer and starts developing violent tendencies himself. From what I can gather to get the "True ending" you needed to have played through at least 3 routes in which you would end up murdering the love interest. Interesting premise and it made $8,184 on Kickstarter well surpassing its humble goal of $2000. You can see where this is going right, 2017 Kickstarter and no game? Yep, dead project.
Kind of a shame, while the plotless porn of the side-game didn't interest me the idea of a dating/murder game does. Weird that the even put the resources into making a spin-off before the main title was released.
No.3656
>>3653Please read this and tell us what happens kek
No.3657
>>3653You know what, since the 'turning a lesbian straight' is a thing that guys do and don't get shit for it, I'll give it to the writer. Not my cup of tea, but if the writer wants to do it, who am I judge.
No.3663
>>3657Is Angel actually gay, or does he just fuck everyone and everything?
Agree that if they author wants to write a cringe self-insert VN she should be able to, the art doesn't even look that bad. But it's also not my cup of tea. Wake me up when there's a demon boy OC Hazbin Hotel multi-route VN.
No.3664
>>3653Now that I'm rereading this
>Innocent female customer How is she innocent if she's soliciting prostitutes? Surely that's the least innocent thing you can do
>>3663Canonically, he's gay but as a prostitute he's straight for pay as well, he initially thought Charlie and Vaggie were soliciting him when they first met so he freaked out and told them he charges women extra
>>3654Yeah the contrast is really off-putting, she kinda looks like a vtuber
>>3657Yeah I think it's pretty weird but guys don't get shit for all the coomery they depict Tracer and other canon lesbian characters in so I won't judge the female equivalent
>>3656Oh I will, it's free and should be pretty short anyway so I don't see the harm, the voice acting seems decent too
No.3665
>>3664>>3654It appears the self insert is a literal vtuber, she seems to mainly like eroge and loli so it's interesting that she's latched onto Angel so much
No.3666
>>3653Oh my god. I had to look this up because I did not think it was real kek. I am so confused by this??? Like, some Vtuber effectively made a shipping fic of her self-insert loli character and one of the dudes from Hazbin Hotel, and it's being sold on the official JAST storefront? Absolutely insane. I cannot wait for reviews on this to come out.
>>3652>Yeah fucking sucks when you see a cool name or premise and you click on it only to find 12 foot tall naked wolves.There's a particular horror VN I feel exactly this way about. Interesting premise, appears to have multiple BL routes, but god, are the buff wolves/bobcats/sheep an effective way to keep me from ever touching it.
>Yep, dead project. How disappointing. It sounds really cool. I have stopped even trying anything still in development because something seems to come up, and the games never get made. Now, I'm of a mindset of "I'll believe it when I see it," which is too bad, as I'm sure I'm missing out on a bunch of interesting games. Like your picrel said, it's irresponsible to take people's money if you have other commitments. I fel kind of bad for all the people who donated, but it seems like this happens a lot, unfortunately.
No.3667
I started reading Lamento with a friend today and we were shocked by the creativity and innovation in how the game is presented. It feels so much more like a project out of love and passion for making a game over newer nitroplus titles. They probably seem like tiny, meaningless details, but I really like how the text and portraits can appear anywhere instead of the usual lower half alignment and the animations and dynamic portrait changes mid-line blew me away as someone who's never seen that before. What happened? Did people not like those effects, and that's why they weren't present in later games?
No.3668
>>3667Lamento has Nitroplus funds backing it so it can afford to be flashy if you play DMMD or Slow Damage you'll probably notice it as well.
A lot of VNs are just super low budget.
No.3669
>>3667I agree, the UI and animations stood out to me too, and it's impressive how consistent it remains throughout the entire game
My guess is that despite the extra work it takes to achieve that look, it probably didn't become a selling point on its own so devs just stuck to the standard lower half style to save time/money
If I ever felt a need to make an indie VN, I'd love to emulate Lamento's style, it's so pretty
No.3671
>>3668I did specifically mean n+c games. It feels like even more of a shock because before this, we'd read Slow Damage and it just didn't strike either of us as "that" incredible. What I saw in both DMMD and SD were what I'd expect from a fancier, higher-than-average-budget developer, but knowing that n+c were capable of this 18 years ago and stopped doing it makes me sad.
>>3669>My guess is that despite the extra work it takes to achieve that look, it probably didn't become a selling point on its own so devs just stuck to the standard lower half style to save time/moneyThis is what my friend and I were thinking, too. It's such a shame, it adds so much to it without being too visually extreme.
>If I ever felt a need to make an indie VN, I'd love to emulate Lamento's style, it's so prettySame. I really wish other games took this one style quirk and imitated it. When you've clicked through tens of other VNs with only slightly different UIs, it feels like the freshest breath of air you could take.
>>3670>Still, even with all the fancy additions, it didn't feel as creative or dynamic. I've found that none of their other games had the same atmosphere as Lamento in terms of setting and worldbuilding, either. There is something very different in terms of the vibe it gives off, although I don't know what that 'something' is.I can't put it into words, either, but I totally get you. The style and art of Slow Damage were captivating and great but they just didn't stick around as much. Not to mention that Lamento has stereo audio?! Even the charmingly ugly 3D CGs n+c still uses in their games are somehow idyllic while they looked odd in their other games. They really need to make another game with worldbuilding like this. I feel like I stumbled upon a gem nobody's ever told me about before.
No.3672
>>3670>although I don't know what that 'something' is.It really is the fantasy setting, a very elaborate one at that. It's funny that Lamento is still kinda the only game second to Slow Damage that doesn't have a 'neutered' version (no porn) even though Lamento translates a bit better without the sex than something like Sweet Pool or TNC.
It has the feel that it's trying to be a proper visual novel than just a BL game, at least that's how I remember it given the common route was incredibly long lol
I wonder if Lamento was Chinatsu's proper passion project more so than TNC (which was the studio's debut) back in the day, even though it released just a year later after TNC.
Also, a fantasy setting BLVN during 2006? It was truly ahead of it's time then and nobody else has really been able to capture the same feeling ever since. What's funny is that catboys have always been kinda all the rage since forever, but Lamento's the only game that has it as it's entire gimmick (and it doesn't result into being a cringey mess)
No.3673
>>3671>I really wish other games took this one style quirk and imitated it.To add to this, I can't think of any other big-name BL games that do their text box like this. I'm sure there are some indie games or something, but I can only think of galge (Muramasa, Demonbane, and Swan Song) that do it.
>I feel like I stumbled upon a gem nobody's ever told me about before.AYRT and yes! It's so different from the rest of their catalogue, and in a way, it is kind of a hidden gem since it was never officially released in English. Obviously, it isn't actually that obscure in comparison to all the untranslated indie games out there, but it's so easy to overlook.
>>3672>It has the feel that it's trying to be a proper visual novel than just a BL game, at least that's how I remember it given the common route was incredibly long lolAYRT and I also got this vibe. It was truly innovative for its time, and I wish more BL games would try that approach (more emphasis on being a VN with the BL elements still present). Obviously, it's nice to have a mix of both types, as there are different audiences they appeal to, but I personally want to see more VNs that are straight-up fantasy/mystery/horror with the BL added in. Like, the kind that would make straight guys lament the fact that it's a BL game because they're too scared to play it, but heard the story was fantastic. I just remember how much the setting stuck with me, and I loved the fact that it wasn't just set in a fantasy world, but a fantasy world on the brink of an apocalypse.
>Lamento's the only game that has it as it's entire gimmick (and it doesn't result into being a cringey mess)I think it's partially because their being catboys is secondary to the rest of the setting. As in, the story itself doesn't entirely focus on how the characters have animal ears. There's so much other stuff going on that I started to feel like the fact that they were catboys was just a natural consequence of the setting, if that makes sense?
No.3674
I'm glad to see this Lamento love. At this point in time it's my third favourite BL game after Hashihime and Tokyo onmyoji and I'll admit that this ranking is heavily skewed in favour of my personal hyperfixation towards historical japanese settings and Yokai. I definitely agree Lamento has certain unique vibes to it that I didn't feel in the other chiral games I played. I think the soundtrack in particular helps in setting the moody atmosphere.
No.3675
>>3672> It's funny that Lamento is still kinda the only game second to Slow Damage that doesn't have a 'neutered' version (no porn) even though Lamento translates a bit better without the sex than something like Sweet Pool or TNCi heard whispers that there was going to be an "all ages" version of slow damage which is kinda crazy since it's the one n+c title that absolutely would not work without the sex and freaky shit
really sad Lamento hasn't gotten the love it deserves as well, hopefully it'll get an official translation eventually
No.3678
>>3677I have not played that particular VN, but I have played plenty of ports that "clean" the game and imo most don't really make a difference they usually keep any plot-related text and just don't show the CG.
No.3680
>>3679Glad to see you putting the best Dmmd ship in the spotlight.
I actually have only ever gotten standees in zine bundles are these official or doujin products?
No.3681
>>3680The nitro chiral stuff is all official, the ADELTA keychains are fanmade.
Most stuff in Japan and China get official standees made.
No.3682
>>3679>ClearHow does it feel to be so based? I'm also glad to see the cutest boy Youji there on the podium (idc what anyone says he looks adorable in that outfit).
No.3683
>>3679This is so cute nona! Especially love the Aoba and Clear nendos, I person favour Noiz but I have a soft spot for Clear too
No.3684
>>3682>How does it feel to be so based?'luv moe
'luv white hair
'luv robots
'luv forced amputation
simple as.
>>3683Thanks!
No.3688
Does anyone know where I can find a working download for Masquerade? I tried aarinfantasy, but every time I downloaded it, it said the file was corrupted.
No.3689
>>3688Oh damn it's out now? Have you tried f95zone?
No.3690
>>3689No lol, I was trying to find a Japanese download
No.3777
>>3775>>3776Ah he's so gorgeous anon! Love his exposed tummy
No.3786
patiently waiting for the english localisation of luckydog 7 is actually driving me insane, i genuinely don't know why it's taken these hoes so long
>>3776>>3779very cute! i've been saving up to get his nendoroid at some point, Towa is so adorable
No.3824
The new Adelta game is out. Anybody planning to read it in Japanese?
https://www.dlsite.com/bl/work/=/product_id/RJ01235825.html/?locale=en_US>>3786>luckydog 7This project seems to be cursed.
No.3826
>>3824Nah because I'm too tapped in the head to figure out how to work a MTL, I'll definitely spoil myself with the vndb tags tho
>>3787It irks me to my core, I can only replay Enzai to satite myself for so much longer…
No.3828
has anyone played taisho mebiusline? i've been eyeing it for a long while now…
No.3846
>>3828I wish! I heard positive things about it for years from people who are good enough at JP to read it but my skill level is way too low.