No.4441
>>4438I think having too many routes is the game's strength and weakness, one good experience getting on a decent route will keep you hooked in on the game but a bad one will make you bored specially how long everything seems to be.
The time investment is too much and if something doesn't grip you fully immediately it later falls flat, yeah
No.4443
>>4442This is good advice, but I'm already through most of the routes you can get by
sparing Eito kek. I think I'm close-ish to the end (kind of), but I've just lost steam. I do want to get the true route (I know it's not actually a 'true' route, but you know what I mean) so I can say I 'completed' it, if that makes sense? I feel like it's unfair to judge a mystery VN until I've read whatever the resolution to it is. Sadly, I haven't touched any of the routes where you
kill Eito, and I think I need at least one to unlock the rest of the true route. I had planned to save the true route for last.
>>4441>a bad one will make you bored specially how long everything seems to beI think this is my main problem. At first, all the different routes and possibilities were exciting, but now, I'm to the point where I feel like I'm finishing them just to get them out of the way. I liked portions of the VN, but it's just SUCH a time investment, and the time I'm spending no longer feels like it's paying off.
No.4444
>>4443The kill Eito routes range from ok to fucking horrible so I wouldn't bother with them unless you really want to, all you really get as an Eito fan is SF where he calls Takumi beautiful and eats paper kek. 2nd scenario is genuinely fantastic and worth doing though, it probably has the most amount of Eito love too.
>and I think I need at least one to unlock the rest of the true routeSF isn't really the true route, it's just the Hiruko waifu shilling route, 2nd scenario is the true route and you don't need anything to unlock it.
No.4446
>>4444>The kill Eito routes range from ok to fucking horrible so I wouldn't bother with them unless you really want toI usually try to get all of the endings in VNs because sometimes, a single ending completely alters my view of the story. I've had plenty of instances where the ending completely redeemed or elevated a story in my mind. Unfortunately, in this case, it seems to be changing my opinion for the worse. I may just finish up the few
spare Eito endings I have left, and then look up a guide for how to get the
kill Eito ending I need for SF. Maybe I'll take a break and finish off the other, more boring endings in a few months or just leave it be.
>SF isn't really the true routeInteresting. I knew it wasn't actually a "true route" in the sense that all the routes could be considered canon, but I assumed it was an "answer route" of sorts. I haven't done 2nd Scenario, but I can't be too far off from it assuming it's one of the
spare Eito endings I have left.
On a more positive note so I don't completely drag down the thread, I really like Eito. He's in the running for my favorite character in VNs I've read this year (not all time, although he is one one of my favorites from any Kodaka VN I've played). I know other nonas have discussed the
Saya no Uta influences upthread, but it's fun to see that kind of character's mindset from an outsider's perspective. In Saya no Uta, we spent most of our time in Fuminori's head, so this is an interesting change of pace. Also, there has been some good foreshadowing in certain parts. There was a specific scene in the Casual Route that would immediately tip you off that Sirei's brainwashing didn't fix his disorder. It was kind of predictable anyways, but I still enjoy details like that. No.4447
>>4446>but I can't be too far off from it assuming it's one of the spare Eito endings I have leftIt is, I'm surprised you haven't gotten it yet actually (walkthrough might help perhaps?) the goodbye Eito is one of the last decisions you get in that route so I think it's important to play that as well, I think it's a really good finale look into Eito as a character.
>and then look up a guide for how to get the kill Eito ending I need for SFAnnoyingly you have to finish like three routes.
No.4451
How bad is the Retsnom route? I accidentally spoiled myself on some things about it (maybe for the better given what they were) but I'm really allergic to even just the idea of Eito being remotely straight, regardless of plot reasons. Is this ignorable or should I just skip the route?
No.4459
>>4453I think I might still give it a try, I do want to see more of
Darumi so hopefully it's not too offputting.
To get back on topic, before I started the game I thought Eito was going to be one of those cute but slightly crazy and obsessive semes and needless to say, my expectations were exceeded. However I can't really decide on a specific dynamic I like for him and Takumi, maybe because the game puts them through a lot of really different situations depending on the route. I haven't done all of the routes that have a lot of Eito yet (I'm taking it slow after finishing the
true ending) so my perception of them will probably change even more.
No.4461
>>4446Same anon. I'm such an idiot. I meant the
coming-of-age route, not
casual. I also loved the
casual route, but for different reasons. I know this isn't even worth correcting 3 days later, but it's bothering me kek.
>>4459NAYRT and I initially didn't want to speak on the route because our tolerances to this sort of thing may be different, but the thing you're worried about really is a blip in the whole route, and it's only in one scene total, I think. It's one of my favorite routes in the game.
>because the game puts them through a lot of really different situations depending on the route. I actually really like this detail. It's a lot of fun to see characters interact in different circumstances, and I feel like there's enough consistency in their characterization between the routes for it all to make some degree of sense.
No.4468
I finished second scenario
Eito with sunglasses = MOE MOE HOLY SHIT. And there's an adorable blink-and-you'll-miss-it line where he asks Takumi to hold his hand and steer him to the cafeteria~ Blind Eito is moe. He needs Takumi to hold his hand.
Ideally, Takumi should just let Eito sleep in his room from now on, to get used to blindness. Sirei can force him.
EITO CANON GAY. Eito gave Takumi a love confession, which is more than the sole survivor did, she just wanted to keep in touch. Eito genuinely confessed romantic feelings. Holy shit. Also in a kino location.
Thank you studio-behind-this-game, ya'll can be moidy sometimes, but you've solidly delivered on this game.
This ending was really sad, but thematically relevant. That said, it was the perfect 'Not the only ending' if that makes sense? It's a great ending for interactive fiction, but not if it's the only one… I hope there are more, happier endings. That said, it fit perfectly with the theme of the game being heavily tied to the idea of kamikaze and warfare.
No.4472
>>4468[spoiler] Blind Eito is my favorite, I love all Eitos but the blind one is by far the best! [/spoiler]
[spoiler] Eito's death scene was so sad I was watching a fujo streamer who legit had to leave for like 4 minutes to cry when he died, I think Kako had the saddest death though with her mentioning that no one would remember them it hurt my soul so hard in a good way [/spoiler]
No.4474
>>4473>Their mic stands are crossingLewd as fuck, they know what they're doing.
No.4475
>>4474Kodaka's gonna get his fingers chopped off by the yakuza if he doesn't pony up cash so they gotta pander to fujos as hard as possible
I know I'm gonna be getting band AU eitaku standees though.
No.4541
>>4540>I finished the prologue within two daysTruly I am NEET
No.4542
>>4541Holy cow nonna, how? Haha, I wish I had your level of neetdom. No spoilers but who's your favorite since you're pretty far in?
No.4543
>>4542I already finished the game so now I'm just waiting for DLC updates
My favorite part is probably the 2nd scenario ending
No.4639
>>4638Kodaka is freed from his spike chun chains, he can write as many horny waifu and yandere homo rape stories as he wants now
https://www.bilibili.com/video/BV1j28LzwEti/ No.4640
>>4639Him immediately going for the bad end rape CG in the recent stream is the funniest shit though
https://www.bilibili.com/video/BV1z4hPzuEmR No.4648
>>4647Eito I get but why Tsubasa? She's a complete flop in Japan and China were most of the playerbase is.
No.4649
>>4647based nona
Does anyone have fic recs for Gaku? Preferably gay, but all are good.
No.4650
>>4648Oh was she? I thought she was the most popular female character but maybe I was just confusing tier list for the game mechanically as popularity.
Who'd you vote for nonna and who do you expect to top?
No.4651
>>4650Yeah mechanically she's broken kek but character wise Darumi and Kako are the most popular girls
I voted for Eito and I'm expecting Eito to top the list.
No.4683
>>4682Not until mid this month.
No.4784
https://dengekionline.com/article/202510/51018Holy shit that took forever (poll results were supposed to come out in mid september)
No.4785
>>4784Gaku isn't in last place, I can rest easy!
I assume any character who isn't listed didn't get enough to chart? No surprise Eito sweeped, everyone else is just fighting for top 5. I'm pleasantly surprised Kyoshika charted didn't realize she was popular.
No.4786
>>4785I'm not sure why they didn't list characters below 10, maybe they're just sadists who want to keep us guessing kek.
No.4787
>>4785Yessss Gaku! Our boy!
Kyoshika is a gag character much of the time, but she really womans up in
the romance arc, where most of her pervyness is toned down and she's taken more seriously as a character. Also, her OG sacrifice ending was really consistant with her as a character, first time I ever saw a female warrior-chan sacrifice her life to bushido.