>>4343>check the rating>The writing isn't weakI called it childish, and you just agreed it's for kids, so if it's not weak than it means it's good for kids, ok so the writing of KH is ok for 12 years olds, nice gotcha.
Jokes aside, Kingdom Hearts has writing issues, especially after KH1. Even the most dedicated fans critique how bloated and convoluted the plot has become. Saying it doesn’t need to be Shakespeare isn’t a defense, it’s a deflection. No one is asking for Shakespeare. People are asking for cohesive storytelling in a multi-title franchise that spans decades and platforms.
>It doesn’t make you feel bad for wanting characters to be friends.That has nothing to do with the writing quality. If you're that defensive over fans criticizing storytelling choices, not your ship or your nostalgia, you might be too personally attached to the franchise. You don't need to project guilt or shame on others just because they expect more from a series.
>warped view of maturityThat’s some next-level projection. I could flip that logic and argue that people who aggressively defend media made for kids are just stuck in nostalgia loops and emotionally dependent on childhood comfort stories. That doesn’t invalidate their enjoyment, but it also doesn’t mean the writing is above critique.
>Nomura isn’t a novelist. No, but he is a writer, and when you're crafting a multi-game narrative across more than ten titles, that comes with expectations. Relying on obsessive fans to connect dots across Japanese-exclusive browser games, mobile side content, cryptic secret movies, and mistranslated lines isn't deep. It's inaccessible. That’s not complexity, that’s poor storytelling design for a mass market game.
>It’s not the game sometimes, it’s the players.That line says everything. If your story only works when the audience doesn't think, doesn't question, and doesn't miss content from obscure side titles, then the problem is the game. This is entertainment, not a cult manual.
>Kingdom Hearts resonates with people.Sure, so do Gacha games or Twilight. Resonance doesn’t equal quality. And loving something doesn't mean you can't call out its flaws. KH has good moments, great ones, but pretending it's 2deep4you when it heavily relies on Disney for most of the plot it's just nonsense.
If it wasn't for Disney, Kingdom Hearts would be just another FF, or another game focused on friendship like the thousands of Japanese rpgs that share the same exact theme, like Persona or even The world ends with you.